BRIEF HISTORY OF COMPUTERS
The history of the development of information technology can be divided into five:
eras: The computer as we know it today had its beginning in 19th century by an
English mathematics professor named Charles
Babbage. He designed the Analytical
Engine and it was this design that the basic framework of the computers of
today are based on.
By
definition, a computer is any device capable of performing mathematical
equations or calculations. Therefore, many simple devices such as an abacus
(which dates back to at least 300 BCE) or a slide rule (first made in England
in the 1630s) are the forerunners of today's modern computers.
The Calculating Clock: The first machine that worked like a computer was a
gear-powered German device dubbed the Calculating Clock. It was first created
by Wilhelm Schickard in 1623, and it operated by pulling or pushing rods set
inside a glass case. A similar device known as a Pascaline became popular in
the 1640s. These two devices were the forerunners of a steam-powered "difference
engine" that was a pet project of Charles Babbage in the 1820s.
Computers can be
classified into four generations. Each generation lasted for a certain period
of time, and each gave us either a new and improved computer or an improvement
to the existing computer.First generation: 1937 – 1946 - In 1937 the first electronic digital computer was built by Dr. John V. Atanasoff and Clifford Berry. It was called the Atanasoff-Berry Computer (ABC). In 1943 an electronic computer name the Colossus was built for the military. Other developments continued until in 1946 the first general– purpose digital computer, the Electronic Numerical Integrator and Computer (ENIAC) was built. It is said that this computer weighed 30 tons, and had 18,000 vacuum tubes which was used for processing. When this computer was turned on for the first time lights dim in sections of Philadelphia. Computers of this generation could only perform single task, and they had no operating system.
Second generation: 1947 – 1962 - This generation of computers used transistors instead of vacuum tubes which were more reliable. In 1951 the first computer for commercial use was introduced to the public; the Universal Automatic Computer (UNIVAC 1). In 1953 the International Business Machine (IBM) 650 and 700 series computers made their mark in the computer world. During this generation of computers over 100 computer programming languages were developed, computers had memory and operating systems. Storage media such as tape and disk were in use also were printers for output.
Third generation: 1963 - The invention of integrated circuit brought us the third generation of computers. With this invention computers became smaller, more powerful more reliable and they are able to run many different programs at the same time.
Fourth generation computers - present - After 1971 the fourth generation computers were built. The fourth generation computers were the extension of third generation technology. The fourth generation computers emerged with development of the VLSI (Very Large Scale Integration).With the help of VLSI technology microprocessor came into existence. The computers were designed by using microprocessor, as thousands of integrated circuits were built onto a single silicon chip. What in the first generation filled an entire room could now fit in the palm of the hand. The fourth generation computers became more powerful, compact, reliable and affordable. As a result, they give rise to personal computer (PC) revolution.. In1980 Microsoft Disk Operating System (MS-Dos) was born and in 1981 IBM introduced the personal computer (PC) for home and office use. Three years later Apple gave us the Macintosh computer with its icon driven interface and the 90s gave us Windows operating system.
The Dawn of the Microprocessor: A microprocessor is a chip that basically contains
an entire computer (or at least a 1940's era computer) using a integrated
circuit. The first microprocessor was made by Intel in 1971. With the advent of
this technology, the home computer become a possibility.
The First
PC:The first personal computer for home use was the
Altair 8800, which contained an Intel 8080 microprocessor. However, this
computer had to be assembled by the person who bought it.
2. Keyboard
The keyboard is the most common and widely used input device.
It is made up of buttons called 'keys'. The keys are arranged into sections:
Using a keyboard for too long can lead to health problems such as
repetitive strain injury (RSI). To try to overcome this, different styles of
keyboard have been developed, for example, the ergonomic keyboard. They are
supposed to put your hands into a much more natural position than a traditional
keyboard.
Advantages
Disadvantages
3. Mouse
Everyone is familiar with a computer mouse; along with the keyboard, it is
one of the most
common input devices you will use.
Advantages
Disadvantages
5. Joystick
Joysticks were originally used by pilots as part of an aeroplane's controls
and the technology was
developed to let computer gamers experience a more realistic game
environment.
You can move joysticks in many directions and the joystick tells the computer which direction it has been moved into. They also have one or more buttons whose position when pushed can be read by the computer.
Joysticks can also be used for controlling machines such as cranes, trucks and powered wheelchairs.
Advantages
Disadvantages
6. Concept Keyboard
A concept keyboard is a flat board that contains a grid of buttons. Each
button can be programmed to do whatever you want.
An overlay sheet with pictures or symbols is placed on the grid so that the user can tell what pressing on different areas will do.
Concept keyboards are used when fast input is needed and
are ideally suited to selecting from a limited range of choices such
as fast food restaurants. Checkout tills such as McDonalds use symbols to make
ordering faster and easier. Primary schools often use them with young children.
The overlay image could be a picture of a farmyard. Pressing on an animal would
cause the computer to make the right animal noise.
Concept keyboards are particularly useful for people who would find using an ordinary keyboard difficult. It is also very handy in locations where an ordinary keyboard might be damaged e.g. by spillage or dust.
Advantages
Disadvantages
7. Touch Screen
A touch screen is the only device which works as both an input and an output
device. You view
the options available to you on the screen (output) and you then use
your finger to touch the option that you have chosen (input).
Touch screens work particularly well with a menu driven interface. For example, a cashpoint (ATM) at a bank would first of all ask which service you want. You touch the option 'withdraw cash' on the screen. You are then presented with another choice, 'how much cash do you want to withdraw?'. Once you have chosen how much, you then get other options such as 'do you want a receipt?'.
Touch screens are easy to use and are often found in public places such as cashpoints at banks, ticket collection terminals at theatres or airports, information centres at museums.
Touch screens are not commonly used to input large amounts of data because they are not very accurate and they would be tiring on the hands to use for long periods of time.
Advantages
Disadvantages
8. Scanner
Scanners can be used to convert images or text on paper into a digital
format that can be used
by the computer.
A scanner works by shining a beam of light onto the surface of the object that you are scanning. This light is then reflected back onto a sensor that detects the colour of the light. This is then used to build up the digital image.
Items that are scanned are usually stored in an image format. However, special software - Optical Character Recognition - can be used to convert text on the paper into text which can be edited with a word processor. However, the text doesn't always get converted very well and you could end up with a lot of mistakes.
There are two types of scanner:
The most popular type is the flatbed scanner. This is probably the
one that you use at school. They can scan larger images and are more accurate
than handheld scanners.
Handheld scanners are usually only a few inches wide and are held in the hand whilst they are rolled across the document to be scanned. The images produced are generally not as large or as high quality as those captured with a flatbed scanner.
Advantages
Disadvantages
9. Digital Camera
A digital camera records images electronically on a memory card rather than
on film as did the older models of camera. The images can be downloaded from the
memory card onto a computer and then printed, stored or manipulated with a
photo editing application.
Most digital cameras let you view the image as soon as you have taken
the picture; if you don't like what you see, it can be deleted.
The quality of the image is dependent on the resolution or the number of pixels. Most digital cameras range from 4 - 12 Megapixels (millions of pixels in the image). The more pixels, the better the quality and clarity of the image.
Many digital cameras are now capable of taking short video clips along with sound.
Advantages
Disadvantages
10. Graphics Tablet
Graphics tablets are often used by graphics designers and
illustrators.
Using a graphics tablet, a designer can produce much more accurate drawings on the screen than they could with a mouse or other pointing device. Drawings created using a graphics tablet can be accurate to within hundredths of an inch.
a graphics tablet consists of a flat pad (the tablet) on which you draw with a special pen. As you draw on the pad, the image is created on the screen.
Advantages
Disadvantages
Split Keyboard
A "fixed-split keyboard" is a single board, with the keys
separated into two or three groups, allowing the user to type at a different
angle than the typical straight keyboard.
An "adjustable split keyboard" has the keyboard split into several independent pieces, so the angle between them can be easily changed.
[edit]
Contoured Keyboard
[edit]
Angled Split Keyboard
The angled split keyboard (sometimes referred to as a Klockenburg keyboard)
is similar to a split keyboard, but the middle is tented up so that the index
fingers are higher than the pinkie fingers while typing. Key Ovation makes the
Goldtouch ergonomic keyboard which is an adjustable angled split keyboard.
[edit] Other Ergonomic Keyboards
Other ergonomic keyboards have fixed, vertically aligned keys, so the user
types with their hands perpendicular to the ground, thumbs-up. Still others
allow a range of rotation and elevations. A few ergonomic keyboards do not have
the typical one key per letter, such as a keyer or a keyless
ergonomic keyboard.[2]
Datahand
eliminates the need for any wrist motion or finger extension.
The Application of Information Technology in Life
There are a lot of data that have to be managed in an
educational organisation. Among them
student data, finance data, human resources data, stock data and others. IT with
the application of the database system
and Local Area Network can manage data systematically and efficiently. For instance,
with the help of this system, an
administrator will be able to know the studentÊs disciplinary status quickly. He
only needs to enter the matriculation card number of the student into the
computer connected to the network of student database. The same goes for other
important information too for example finance, stock and human resources. IT can be used to help in clerical work in
schools.
Teaching Aid
The use of IT as a teaching aid can be divided into four that is:
• IT using tutorial mode
• IT using investigative mode
• IT using application mode
• IT using communication mode
Computer based Teaching and Learning is another example of the use
of Information Technology in a variety of modes as follows:
• The advantages of using the tutorial mode are:
– Teaching Aids are more interactive. This increases the
understanding and ability to grasp information.
– Students learn independently
– The application of the constructive and contextual learning
theory in teaching increases creativity and motivates
students.
– It assists in creating an active learning environment.
Advantages of using IT in investigative mode are:
– Students get to experience conducting difficult, expensive
and impossible experiments through virtual reality.
– Students can apply the constructive learning theory
– Students learn actively
– Students experience simulation learning
–
• Advantages of using IT in application mode are:
– Students can focus on the main activity
– Teaching time is saved
Advantages of using Information Techology in communication mode
are:
– It allows distance learning
– It allows communication between leaders and friends
– It applies peer group learning
– It applies collaborative learning theories
Internet in Education
The use of computers helps users to communicate effectively, fast and cheaply. Information sharing, meetings and discussions can be carried out through teleconferencing. The internet is also used for research and education. The Internet can be used with a variety of media in its application. With this open and wide characteristic, it is not confined to any specific area, but is worldwide.
The Internet helps educators in varying their learning and teaching aids with a variety of interesting media. The Internet facility allows the preparation of reference materials that are more extensive and varied. The Internet is viewed as a store of information that is accesible even from a distance. With Internet access, people around the world can communicate. It also brings education experts into the classrooms.
BASIC COMPUTER SYSTEM
The computer structure is divided into three parts that is input, process and output.
An input device is a piece of
hardware that is used to enter data into a computer.
There are many different kinds of
input devices - so many in fact, that we have had to split this section into
two separate mini websites. This one is about manual input devices. The second
mini website is about automatic input devices.
Work your way through the pages by
using the menu on the left. Once you have read them, have a go at the quiz and
see how much you can remember.
1. Microphone
A microphone can be used to input sound.
The sound is detected by the microphone and an electrical signal is transmitted to the computer. Special hardware is used to convert this analogue data into digital data so it can be stored and manipulated.
In the last few years a number of voice recognition systems have been developed. These packages let the user dictate the text into a computer and then convert the speech to text.
Dictating like this can be much quicker than typing but the software isn't perfect and it can interpret a word incorrectly.
1. Microphone
The sound is detected by the microphone and an electrical signal is transmitted to the computer. Special hardware is used to convert this analogue data into digital data so it can be stored and manipulated.
In the last few years a number of voice recognition systems have been developed. These packages let the user dictate the text into a computer and then convert the speech to text.
Dictating like this can be much quicker than typing but the software isn't perfect and it can interpret a word incorrectly.
2. Keyboard
It is made up of buttons called 'keys'. The keys are arranged into sections:
- alphabet
keys
- Function
or F keys (F1, F2, F3)
- Numeric
keys (one set above the alphabet keys and a numeric keypad on the right)
- Arrow
keys
- Command
keys (insert, delete, home, end, page up/down)
Advantages
- Most
computers come with a keyboard supplied
- People
are used to using keyboards to enter data, they need very little training
- A skilled
typist can enter data very quickly
- Specialist
keyboards are available e.g. ergonomic, gaming keyboards
Disadvantages
- It is easy
to make mistakes when typing in data
- If you
can't touch type, it can be time consuming to enter data
- Keyboards
are not suitable for creating diagrams
- Disabled
people often find keyboards difficult to use
- Excessive
use can lead to R.S.I.
3. Mouse
A mouse is also called a 'pointing device' because
it enables you to control what happens on the screen by moving the mouse on
your desk and pointing, clicking and selecting items on the screen.
A mouse usually has two buttons, a right and left
one and also a central wheel which allows you to scroll up and down the page
(some mice have three or four buttons). The left and right button have
different functions. Left clicking usually lets you put your cursor at a
certain point on the page or lets you choose a menu item. Right clicking brings
you up a list of relevant menu items from which you can select a task.
Many of the older styles of mice used a ball
which moved against two internal rollers to record the direction that the mouse
was being moved in. Recent versions of mice use 'optical' or 'wireless'
technology to track mouse movement.
Advantages
- Ideal for
use with desktop computers
- Usually
supplied as part of a new computer system
- Most
computer users are familiar with them and require little training
- Works well
in conjunction with a keyboard for data entry
Disadvantages
- They need
a flat space close to the computer
- The
rollers in mice that use balls can become clogged with grease and grime
and lose their accuracy until cleaned.
- Overuse
can lead to RSI
5. Joystick
You can move joysticks in many directions and the joystick tells the computer which direction it has been moved into. They also have one or more buttons whose position when pushed can be read by the computer.
Joysticks can also be used for controlling machines such as cranes, trucks and powered wheelchairs.
Advantages
- They give
a better gaming experience for racing or flying styles of computer games
Disadvantages
- Some
people find joysticks more difficult to control than a traditional mouse.
- Joysticks
are not particularly robust and can break easily if too much force is used
on them.
6. Concept Keyboard
A concept keyboard is a flat board that contains a grid of buttons. Each
button can be programmed to do whatever you want.An overlay sheet with pictures or symbols is placed on the grid so that the user can tell what pressing on different areas will do.
Concept keyboards are used when fast input is needed and
Concept keyboards are particularly useful for people who would find using an ordinary keyboard difficult. It is also very handy in locations where an ordinary keyboard might be damaged e.g. by spillage or dust.
Advantages
- Much
faster for making non-text selections such as menu choices on the till of
a fast-food outlet.
- The
keyboard is waterproof which can be useful where there is dirt or the risk
of splashes
Disadvantages
- Poor for
text or numeric input - although some keyboards do include a numeric
keypad so the operator can enter the amount sold.
- Limited to
the options shown on the keyboard.
7. Touch Screen
Touch screens work particularly well with a menu driven interface. For example, a cashpoint (ATM) at a bank would first of all ask which service you want. You touch the option 'withdraw cash' on the screen. You are then presented with another choice, 'how much cash do you want to withdraw?'. Once you have chosen how much, you then get other options such as 'do you want a receipt?'.
Touch screens are easy to use and are often found in public places such as cashpoints at banks, ticket collection terminals at theatres or airports, information centres at museums.
Touch screens are not commonly used to input large amounts of data because they are not very accurate and they would be tiring on the hands to use for long periods of time.
Advantages
- Easy to
use - intuitive, don't need much training
- No extra
peripherals such as a mouse are needed
- Software
can alter the screen while it is being used, making it more flexible than
a concept keyboard which has a permanent overlay.
Disadvantages
- Not
suitable for inputting large amounts of data
- Not very
accurate - selecting detailed objects can be difficult with fingers
- Tiring
to use for long periods
- More
expensive than alternatives such as a mouse
- Not
robust - can soon become faulty if misused.
8. Scanner
Scanners can be used to convert images or text on paper into a digital
format that can be used A scanner works by shining a beam of light onto the surface of the object that you are scanning. This light is then reflected back onto a sensor that detects the colour of the light. This is then used to build up the digital image.
Items that are scanned are usually stored in an image format. However, special software - Optical Character Recognition - can be used to convert text on the paper into text which can be edited with a word processor. However, the text doesn't always get converted very well and you could end up with a lot of mistakes.
There are two types of scanner:
- Flatbed
scanners
- Handheld
scanners
Handheld scanners are usually only a few inches wide and are held in the hand whilst they are rolled across the document to be scanned. The images produced are generally not as large or as high quality as those captured with a flatbed scanner.
Advantages
- Flatbed
scanners are very accurate and can produce reasonably high quality images
- Any
image which is digitised by the scanner can then be included on electronic
documents
- Images
once digitised can be enhanced with a graphics application
Disadvantages
- Images
can take up a lot of memory space
- Images
lose some quality in the scanning and digitising process
- The
quality of the final image is dependent on the quality of the original
image
9. Digital Camera
A digital camera records images electronically on a memory card rather than
on film as did the older models of camera. The images can be downloaded from the
memory card onto a computer and then printed, stored or manipulated with a
photo editing application. The quality of the image is dependent on the resolution or the number of pixels. Most digital cameras range from 4 - 12 Megapixels (millions of pixels in the image). The more pixels, the better the quality and clarity of the image.
Many digital cameras are now capable of taking short video clips along with sound.
Advantages
- No film
is needed, no developing costs to view the pictures
- Images
can be viewed immediately and unwanted images can be deleted
- Images
can be edited, enlarged or enhanced
- Images
can be incorporated into documents or added to web sites
- Extra
memory sticks can be purchased to store images
Disadvantages
- Digital
cameras are generally more expensive than ordinary cameras which use film
- Images
often have to be compressed to avoid using too much memory
- When the
memory is full, the images must be downloaded to a computer or deleted
before any more can be taken.
10. Graphics Tablet
Using a graphics tablet, a designer can produce much more accurate drawings on the screen than they could with a mouse or other pointing device. Drawings created using a graphics tablet can be accurate to within hundredths of an inch.
a graphics tablet consists of a flat pad (the tablet) on which you draw with a special pen. As you draw on the pad, the image is created on the screen.
Advantages
- It is
much more natural to draw diagrams with a pencil type implement (the
stylus) rather than with a mouse
- A great
level of accuracy can be achieved
Disadvantages
- Not
really suitable for general selection work such as pointing and clicking
on menu items
- Graphics
tablets are much more expensive than a mouse
Automatic input devices
Sensors
Sensors are often used as part of a feedback
cycle. They collect data continuously and are
typically linked to a control program that specifies acceptable levels,
eg the minimum and maximum temperature in a green
house. The control program decides what to do
next based on the data it's fed by the sensors.
Barcode reader
Barcodes are represented by black
vertical bars and are read by a barcode reader. Barcodes are printed on nearly
every product you buy, each product has a unique code. When read, information
stored in the shop's database is recalled, such as the product
name and price. This information later appears on your receipt. The scanning
process also assists in stock management, reducing the stock by one each time a
product is scanned/sold.
Magnetic strip (or stripe) reader
Magnetic stripes are built into many
plastic cards such as debit or credit cards and personal identity cards. The
magnetic strip on the back of the card can hold the personal details of the
card owner and, with the necessary PIN, will allow access to secure information,
eg bank account details. Data stored on the strip is scanned and input into a
computer system by a magnetic stripe reader.
Magnetic Ink Character Reader (MICR)
Magnetic ink characters appear at the
bottom of cheques. Banks use MICR to read the numbers from the bottom of
cheques to obtain data such as account numbers and bank sort codes. A
particular font is used that makes it easy for the
machine to discriminate between characters. The ink is magnetised, this makes
it immune to creases and dirty marks.
Optical Mark Reader (OMR)
An OMR reads marks made by pencil on a
printed form into the computer. OMR systems are suited to reading pre-printed
forms and check boxes such as National Lottery number selection sheets and
multiple choice exam papers.
Split Keyboard
A "fixed-split keyboard" is a single board, with the keys
separated into two or three groups, allowing the user to type at a different
angle than the typical straight keyboard.An "adjustable split keyboard" has the keyboard split into several independent pieces, so the angle between them can be easily changed.
[edit]
Contoured Keyboard
The Kinesis Advantage contoured keyboard
A further development of the split concept are contoured keyboards like the Kinesis Advantage
line, which place the keys into two depressions set approximately at shoulder
width, with function keys set between the key groups for use with the thumbs.
In this configuration, very little movement of arms and wrists is required.
[edit]
Angled Split Keyboard
The angled split keyboard (sometimes referred to as a Klockenburg keyboard)
is similar to a split keyboard, but the middle is tented up so that the index
fingers are higher than the pinkie fingers while typing. Key Ovation makes the
Goldtouch ergonomic keyboard which is an adjustable angled split keyboard.
[edit] Other Ergonomic Keyboards
Other ergonomic keyboards have fixed, vertically aligned keys, so the user
types with their hands perpendicular to the ground, thumbs-up. Still others
allow a range of rotation and elevations. A few ergonomic keyboards do not have
the typical one key per letter, such as a keyer or a keyless
ergonomic keyboard.[2]
Datahand
eliminates the need for any wrist motion or finger extension.
Input devices allow us to enter raw data into a computer. The computer processes the data and then produces outputs that we can understand using an output
device. Input devices can be manual or automatic.
The processing is mainly handled by the
Central Processing Unit (CPU).
Manual input
devices
The most common manual input
devices are the keyboard and mouse. Other manual input devices include:
Concept keyboard
Each button on a concept keyboard
relates to a particular item or function. Buttons can be labelled with text or
a picture. Fast food restaurants often use concept keyboards because very
little training is needed to operate them and they're efficient - a single
button can order an entire meal.
Trackball
Used as an alternative to a mouse. To
operate it the user rotates the ball which moves the pointer on screen. They
are particularly easy to use for those with limited movement in their hands and
are often used in Computer Aided Design (CAD) for their increased precision
over a mouse.
Joystick
Joysticks used to be popular with gamers
but have slowly been replaced by other types of game controller. In
construction, joysticks are used to control machinery such as cranes.
Digital camera
A digital camera takes pictures and can
usually record video too. The pictures it takes and the videos it records are
stored in files. These files can be copied to a computer and later edited.
Microphone
Microphones are used to input sound. In
computing they can be used with voice recognition software and a word processing application
to enter text. Webcams commonly have microphones built-in too.
Touch screen
A touch sensitive visual display unit
(VDU) or screen has a grid of light beams or fine wires criss-crossing the
screen that are used to detect touch. Many mobile phones use touch screens and
do away with the keypad entirely. They're often used on cash machines and in
shopping centres too. Touch screens are robust, easy to operate and easy to
reprogram.
Video digitiser
A video digitiser takes an image from a
video camera or television and digitises it so it can be read by, and stored
on, a computer. Video sequences captured using a video digitiser are often used
in multimedia presentations.
Scanner
A scanner can be used to digitise
images. They're similar to a photocopier but they make a digital copy instead of a physical copy.
They can also be used with optical character recognition (OCR) software to scan
in text that is then editable.
Graphics tablet
A graphics tablet consists of a flat pad
(the tablet) on which the user draws with a special pen. As the user draws on
the pad the image is created on the screen. Using a graphics tablet a designer
can produce very accurate on-screen drawings as if they were drawing on paper.
Processing
Central
Processing Unit
The CPU (Central Processing Unit) is the
part of a computer system that is commonly referred to as the
"brains" of a computer. The CPU is also known as the processor or
microprocessor.
The CPU is responsible for executing a
sequence of stored instructions called a program. This program will take inputs from an input device, process the
input in some way and output the results to an output device.
CPUs aren’t only found in desktop or
laptop computers, many electronic devices now rely on them for their operation.
Mobile phones, DVD players and washing machines are
examples of equipment that have a CPU.
Output
devices
Common outputoutput: the term denoting either an exit or
changes which exit a system and which activate/modify a process formats are printed paper, sound, video
and on-screen documents. They let the computer communicate with the user.
Examples of devices that take advantages of these formats are:
Monitor
The most common output device is the
monitor or VDU.
Modern monitors, where the case isn’t
more than a few centimetres deep, are usually Liquid Crystal Displays (LCD) or
Thin Film Transistors (TFT) monitors.
Older monitors, where the case is likely
to be around 30 cm deep, are Cathode Ray Tube (CRT) monitors.
Printers
·
Laser printers are quite expensive to buy and run but
produce a high quality output and are quiet and fast.
·
Ink-jet
printers offer black and white or colour
printing with reduced levels of quality and speed. Colour ink jet printers are
cheaper to buy than colour laser printers.
·
Dot matrix
printers are not so common today. They are
comparatively noisy and low quality but are cheap to run and are used when
carbon copies or duplicates need to be made, such as for wage slips. Also, they
are useful in dirty environments such as a garage because they are much
sturdier than the other two types of printer.
Plotters
A plotter can be used to produce high
quality, accurate, A3 size or bigger drawings. They are usually used for Computer Aided Design (CAD)Computer Aided Design (CAD) software: used extensively in the automotive
industry, aerospace industry, and in architectural design to draw 2D and 3D
designs and Computer Aided Manufacture (CAM) applicationsapplication: applications serve a specific
purpose, eg Microsoft Word is used for word processing, such as printing out plans for houses
or car parts.
Other output devices
Many other types of output device exist
including:
·
speakers
·
projectors
·
buzzers
·
motors
·
switched
outputs
·
lights
·
mechanical
devices, eg a robot arm









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